The list of games are fetched from a web-server, and all calculations are done server-side. If it is a RED X, you do not need to enter a value, if it is a GREEN V, a value is needed.Īmericas Army: Proving Grounds, APB: Reloaded ,Arma 3, Battlefield 3, Battlefield 4, Battlefield: Bad Company 2, Bioshock Infinite, Blacklight: Retribution, Borderlands 2, Call of Duty 4: Modern Warfare, Call of Duty: Black Ops 2, Call of Duty: Ghosts, Call of Duty: Modern Warfare 3, Chivalry: Medieval Warfare, Counter-Strike 1.6, Counter-Strike: Global Offensive, Counter-Strike: Source, Crysis 1, Crysis 2, Crysis 3, Cube World, Dark Souls II, DayZ (Arma 2), DayZ Standalone, Fallout: New Vegas, FarCry 3, Firefall, Garry's Mod, Ghost Recon Phantoms, Goat Simulator, Half-Life 2, Insurgency, Left 4 Dead 2, Loadout, Medal of Honor: Warfighter, Metro 2033, Metro Last Light, Minecraft, Mirror's Edge, Natural Selection 2, Payday 2, Planetside 2, Portal 2, Quake 1, Quake 2, Quake 3 Arena, Quake 4, Quake Live, Rage, Red Orchestra 2: Heroes of Stalingrad, Rust, Serious Sam 2, Serious Sam 3: BFE, Serious Sam HD: The First Encounter, Serious Sam HD: The Second Encounter, Serious Sam: The First Encounter, Serious Sam: The Second Encounter, ShootMania: Storm, Skyrim (The Elder Scrolls V), Team Fortress 2, Thief, Titanfall, Tribes: Ascend, Unreal Tournament 2004, Unreal Tournament 3, War Thunder, Warface, Warframe.ĭisclaimer: This application relies on connection to the internet and a correct running clock. This indicates whether or not the field is used in the calculations. NOTE: Some fields will have either a RED X or a GREEN V as their background. New Game: This is the game you want to calculate to based on the input. Unit: Select the unit you want to use for the calculations, and the input if you select distance as input method. Value: This is the value for the input method, either sensitivity from the current game, or a distance. Input Method: Choose whether to use the sensitivity setting for the current game or a desired distance as input. Not all games use this in the calculation. Resolution: Some games require resolution as well to calculate the sensitivity. If you do not enter a DPI in the new game section, current DPI will be used. DPI: The DPI setting for your new and current game. This is the mouse speed setting in Windows. Current game: The game you want to use as a base for the calculations, or you want to calculate the distance for. Other games have unavoidable acceleration, so for these games the calculations are just estimates, and results may vary a lot depending on settings. Some games allow you to disable acceleration, this is recommended where possible. These calculations are all based on un-accelerated mouse movement.
Instructions on how to change the sensitivity for the selected games. Calculate the sensitivity you need to set if you change your DPI or WPS, do this by selecting the same game as current and new.
Convert sensitivity between games based on the settings from one game. Calculate sensitivity based on a desired 360 distance, either in centimeters or inches. The basis for the sensitivity is how far you have to move your mouse to do a 360 degree rotation in the game. You can also convert the sensitivity from one game to another. This tool allows you to accurately calculate mouse sensitivity for a number of games.
The full version will have certain limitations unless you upgrade to PRO. Desktop and FOV calculations are not yet ready.